Q: Who is your core audience for your blog? What do you want people to know about your art that you have not created visually? (Question from “Arte Realizzata”)
A: As I understand it, my core audience here (currently 77,000+ and growing!) is an international group of artists and art aficionados looking for hope, inspiration, and probably, motivation to keep making art. Unfortunately, ours is a world that too often misunderstands and under-appreciates the difficult, essential, and sometimes lonely work undertaken by artists. Hopefully, my blog makes readers think, “If Barbara can keep making art under these conditions and continue to thrive after what she’s been through, maybe I can, too!”
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*an ongoing series of quotations – mostly from artists, to artists – that offers wisdom, inspiration, and advice for the sometimes lonely road we are on.
If Dostoyevsky, Flaubert, and so many others were able to create great artistic works, it was because they were able to pull off something few adults can find it in themselves to do: they were able to suspend all final judgments about life and the universe in order to play…
The spirit of work is concerned with self-preservation. It evaluates concepts and ideas in terms of their practical value. Building roads, raising walls, running elections, debating policies, educating the young – all of these are purposive actions ultimately aimed at upholding social structures, changing those structures, or promoting one’s place within society. The spirit of work is the home of the ego, the part of us that has evolved to survive and thrive. One of the conditions of the artistic creation seems to be the ability to move frame this frame of mind into the spirit of play. As many artist have said in varying ways, the trick is to forget everything and create for the sake of creating. No worthwhile play, of course, is without effort. As the painstaking care Flaubert put into every line of his books makes clear, the spirit of play is sometimes the most exciting. Nevertheless, art remains in essence a game, an activity undertaken for its own sake, no matter how difficult. Like all games, it requires the establishment of a perimeter within which things that one might take very seriously in ordinary life are given only relative value. The perimeter suspends all the conventional rules, allowing the artist to turn the world on its head and let the imagination roam freely.
No sooner have we entered the spirit of play than we see things differently.
J.F. Martel in Reclaiming Art in the Age of Artifice: A Treatise, Critique, and Call to Action
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* an ongoing series of quotations – mostly from artists, to artists – that offers wisdom, inspiration, and advice for the sometimes lonely road we are on.
Current possibilities far exceed any single artist’s capacity to engage them. Indeed, every known way of making art ever undertaken in all of history is included in today’s inventory of creative options. Thus, choices must be made. This has had a profound effect upon the quantity and diversity of skills needed to become an artist today. In addition to such conventional forms of artistic talent as visual acuity, manual dexterity, sensitivity, intelligence, ingenuity, and perseverance, contemporary artists must also be able to make judicious choices from a limitless inventory of alternatives. A decisive aspect of the creative act involves choosing a place amid possibilities that are as bountiful as they are eclectic and chaotic. Even this process entail choices. In staking the territory they wish to occupy, artists may be gluttons or ascetics, connoisseurs or commoners. Relationships between artists and their career choices may be lifelong and monogamous, or sequentially monogamous, polygamous, or promiscuous. But artists’ options even exceed selecting precedents. Free access to the past is amplified by freedom to augment the catalogue of creative options by contributing something new.
In the Making: Creative Options for Contemporary Art by Linda Weintraub
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